zbrush archive

September 7th, 2006

Random Guy

A texturing, rendering, and Zbrush workflow exercise.


April 27th, 2004

Glurp

Begun in the amazing (ly unique) Zbrush and finished in Maya.  Glurp would be a lot of fun to animate, but the fact that he (totally completely unintentionally) resembles a mid nineties cartoon character sort of kills any desire I might have to actually do it.