Script Updates

June 9th, 2011

It's been a long time, I know.  But I'm still here, and I've been updating scripts (really, I have).  The updates appear in the "Recently Updated Posts" list down at the bottom of the page.  But I don't think anyone looks at it.  So, just to make it obvious for everyone, here are the of scripts that I've recently updated for Maya 2012.

abTwoFace: Now works in 2011 and up.

abKeyWrangler: I've been using this version for a while, and, for whatever reason, have taken my sweet time in updating the public version.  Some of the improvements are (and I'm taking these from the update notes):

I've added previous/next blend slider under Blend Prev/Next sub menu (very very useful).  Fixed a bunch of marking menu issues (no more flakiness).  Adjusted UI and improved popup menu behaviour for 2011 and up.  Added support for auto tangents in 2012 and beyond.  Fixed a bug in curve cleaning.

I haven't updated the docs yet, but I just wanted to note that the previous/next blend slider will work whether you've selected individual keyframes in the Graph Editor, or one or more objects in a model view (in which case it will adjust/create keyframes at the current time).

abScriptMenu: I fixed a fatal crash (on 2011 and up) in "Script Quick Search" when the user hits enter with one result in the list.  There are also a bunch of other accumulated tweaks and fixes since the last update (undocumented to me and the world).

abZoomRange: I fixed some marking menu weirdness in 2011 and 2012, and improved the install routine.

"Script Updates" was posted on June 9th, 2011 under News.  It is tagged with Scripts and Updates.

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June 18th, 2011 said:

just gotta say it bro... Thank you so much for all these wonderfull scripts. I will put them to good use. you have skills in an area that many do not. cheers

June 24th, 2011 said:

I had a question about a script, is there a script that exists that allows you to do IK to fk snapping, or is it something that is doe or set up per rig thanks

June 25th, 2011 said:

Hey leon,

My script abAutoRig has a built in solution for IK/FK snapping, but it only works on the rigs it creates.  I feel like I've seen scripts that will do that on a wide range of rigs, but I don't know.

September 9th, 2011 said:

I wonder if there is a way to zoom in and out in the timeline by holding Alt+RMB and then click and drag to the left to zoom out and drag to the right to zoom in? I think it would be easier that way.

I downloaded the script and try to set up the hotkeys but couldn't find the way to get they works. So far, I still don't know how to zoom out. I only execute the main script to zoom in and that's all I know how to use it.

September 9th, 2011 said:

Oops. I finally got it to work with the "f" key still functioning as a Focus on selection in the viewport. I didn't know that I press and hold the "f" in the viewport instead of select randomly on the timeline and press f.

Since I got it to work. I have to say that this script is really handy and brilliant.

September 24th, 2011 said:

Hi again.

I have just compare the Blending feature in the abKeyWrangler and compare it to the TweenKey from Animation Mentor and see that your script doesn't have the option for what mode the new keys should be.

Take AM TweenKey for example, there are 4 options for the new blending keys such as Step, Linear, Spline and Auto. I think if your abKeyWrangler has this feature will be great.

On top of that, the TweenKey has the Auto Tick Color feature. As soon as I checked it, every time I make a blending key, it is assigned that color automatically. In your script, I have to go to Color and select Color Key. It's not a problem but It takes a bit of time.

Therefore, right below the Slider which defines the value of the blending keys, you add Set Tick Color to define the color to assign and a button to assign the color manually and also a Auto Assign Tick Color check box will be awesome.

I hope you will consider of adding these features.


September 27th, 2011 said:

Hey Giap,

I haven't had a chance to take a look at this yet, but I just wanted to get back to you before too much time elapsed (and wanted to let you know that I appreciate your suggestions).

I'm not at my computer at the moment, but the tween keys that are created should be the type specified in the default tangents setting.  If not I'll fix it so they are.  I could also implement an auto tween tangent option that would determine the tween key tangents based on the tangents of the keys being blended.  I'm not totally sure if that would be useful or not, though.

The color tick for tween keys is a good idea, too.  I'll see what I can do.

Thanks again for the suggestions.

February 9th, 2016 said:

Hello master

Long time not seen, but this abFace tool is awesome!!!!!!!! Time to try. If you dont mind, i will check back later. See you soon.



just say it


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