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mel scripts archive
February 28th, 2005
abMirrorCntrl 1.0Often when rigging you end up having to adjust the cvs on rig control curves to fit your geometry. This is a little script to mirror your cv adjustments to the control curve you select. February 25th, 2005
abWeightLifter 1.8A tool to copy and mirror skin weights on polygon objects. Any number of influences can be copied/mirrored by establishing connections in the UI. Meshes can be bound to the same or separate rigs; weights can be copied based on vertex location (in world space or object space) or vertex number. October 1st, 2004
abFaceHugger 1.1.3Ease the drudgery of creating blendshapes for your (nurbs or poly) hair or paint effects support objects. Just snap the verts or cvs of your support object (like an eyebrow, for instance) to one of your target facial blendshapes, click a button, and now you can select other target blendshapes and quickly create correctly deformed duplicates (or deform an existing duplicate). September 23rd, 2004
abTwoFace 1.4.1Useful for breaking a symmetrical blend target into a smoothly blending left/right, up/down (whatever/whatever) pair. September 21st, 2004
abSymMesh 1.71A useful little script for building symmetrical and asymmetrical blendshapes. Check for symmetry, mirror and flip polygon geometry, and much more. Ok, not much more, but it is pretty useful.... read more » March 15th, 2004
abCopyWeights 1.0Copies smooth skin weights on overlapping vertices from one bound mesh to another. Useful if you bind, say, a separate arm and torso mesh to selected joints on your skeleton. searchcalendarJanuary 2010
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