2004 archive

November 3rd, 2004

Future Man

He's so obviously from the future, what with all that fancy subscattering.  Actually his bump map still isn't playing well with the SSS.  I've got to figure that out.


October 19th, 2004

Bug

An industrious little bug if ever there was one.  Or maybe he's making off to the skies with a backload of stolen honey.


October 1st, 2004

Updated Scripts

I've updated my abTwoFace, abSymMesh, and abFaceHugger scripts.


abFaceHugger 1.1.3

Ease the drudgery of creating blendshapes for your (nurbs or poly) hair or paint effects support objects. Just snap the verts or cvs of your support object (like an eyebrow, for instance) to one of your target facial blendshapes, click a button, and now you can select other target blendshapes and quickly create correctly deformed duplicates (or deform an existing duplicate).


September 23rd, 2004

abTwoFace 1.4.1

Useful for breaking a symmetrical blend target into a smoothly blending left/right, up/down (whatever/whatever) pair.


September 21st, 2004

abSymMesh 1.71

A useful little script for building symmetrical and asymmetrical blendshapes.  Check for symmetry, mirror and flip polygon geometry, and much more.

Ok, not much more, but it is pretty useful.... read more »


September 5th, 2004

Walter Face Test

A test of the face setup.  Walter's really not as evil as he seems.


September 3rd, 2004

Walter Lip Sync

The first lip sync test with the old guy.


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