abConnectSlider

April 4th, 2005

This script makes connecting blendshapes to sliders (or any transform-able object) very quick and efficient.

Actually, I came across a script that makes sliders and various face controls really easily, but I didn't like the way they had you connect them to your blendshapes.  So I wrote this.

And yeah, I know I could have just used expressions, but everybody knows that nodes are cooler.


Updates

Update/Bug Fix
April 7th, 2005 Blendshape targets can now combine input from two axes with a multiplyDivide node.
Update/Bug Fix
May 19th, 2005 Will now run if there are no blendshapes in scene.

"abConnectSlider" was posted on April 4th, 2005 under Mel Scripts.  It was created using Maya.

Subscribe to the Comments Feed or Updates Feed for this entry.

Share |

comments

May 12th, 2011 said:

Hey Man,

Digging this script.  This has made my life a whole lot easier.  This script and of course your rig!!  I gotta say, "You are the man!!"

-chris www.artofcps.blogspot.com


just say it






    

Related Posts